Audio and Music for Multimedia
An atmospheric soft horror game. The game's not going for big scares, it's more light puzzles in a haunted house environment while the player unravels the story of the world. I used a lot of subtle ambience beds punctuated with ASMR influenced, close mic'ed, high detail foley to convey the overall quietness of the environment. This game was originally for Ouya and is considered one of the top titles on the console(please wow). It's also had success after the death of the Ouya. It won the Most Immersive award from Ouya Create in 2013 and 1st place at the Seattle Indie Game Competition among other awards.
a short gameplay sample. I like the clicky boys